using System;
using System.Collections.Generic;

namespace ConsoleApplication2.Models
{
    public partial class PER_ExamLine
    {
        public int ID { get; set; }
        public Nullable<int> Exam { get; set; }
        public Nullable<int> Tooth { get; set; }
        public Nullable<byte> Mobility { get; set; }
        public Nullable<byte> Furcation_1 { get; set; }
        public Nullable<byte> Furcation_2 { get; set; }
        public Nullable<byte> Bleeding_1 { get; set; }
        public Nullable<byte> Bleeding_2 { get; set; }
        public Nullable<byte> Bleeding_3 { get; set; }
        public Nullable<byte> Bleeding_4 { get; set; }
        public Nullable<byte> Bleeding_5 { get; set; }
        public Nullable<byte> Bleeding_6 { get; set; }
        public Nullable<byte> Suppuration_1 { get; set; }
        public Nullable<byte> Suppuration_2 { get; set; }
        public Nullable<byte> Suppuration_3 { get; set; }
        public Nullable<byte> Suppuration_4 { get; set; }
        public Nullable<byte> Suppuration_5 { get; set; }
        public Nullable<byte> Suppuration_6 { get; set; }
        public Nullable<byte> Calculus_1 { get; set; }
        public Nullable<byte> Calculus_2 { get; set; }
        public Nullable<byte> Calculus_3 { get; set; }
        public Nullable<byte> Calculus_4 { get; set; }
        public Nullable<byte> Calculus_5 { get; set; }
        public Nullable<byte> Calculus_6 { get; set; }
        public Nullable<byte> Plaque_1 { get; set; }
        public Nullable<byte> Plaque_2 { get; set; }
        public Nullable<byte> Plaque_3 { get; set; }
        public Nullable<byte> Plaque_4 { get; set; }
        public Nullable<byte> Plaque_5 { get; set; }
        public Nullable<byte> Plaque_6 { get; set; }
        public Nullable<byte> GM_1 { get; set; }
        public Nullable<byte> GM_2 { get; set; }
        public Nullable<byte> GM_3 { get; set; }
        public Nullable<byte> GM_4 { get; set; }
        public Nullable<byte> GM_5 { get; set; }
        public Nullable<byte> GM_6 { get; set; }
        public Nullable<byte> Recession_1 { get; set; }
        public Nullable<byte> Recession_2 { get; set; }
        public Nullable<byte> Recession_3 { get; set; }
        public Nullable<byte> Recession_4 { get; set; }
        public Nullable<byte> Recession_5 { get; set; }
        public Nullable<byte> Recession_6 { get; set; }
        public Nullable<byte> Pocket_1 { get; set; }
        public Nullable<byte> Pocket_2 { get; set; }
        public Nullable<byte> Pocket_3 { get; set; }
        public Nullable<byte> Pocket_4 { get; set; }
        public Nullable<byte> Pocket_5 { get; set; }
        public Nullable<byte> Pocket_6 { get; set; }
    }
}
